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- on exitFrame
- if the movieRate of sprite 10 = 0 then
- puppetSprite(3, 0)
- puppetSprite(4, 1)
- puppetSprite(5, 0)
- puppetSprite(6, 0)
- set the castNum of sprite 4 to 26
- updateStage()
- go(62)
- end if
- go(marker(0))
- end
-